VR Japanese Learning Study
About VR Japanese Learning Study
This project was my final year dissertation on the topic of "Learning Effectiveness through the use of Virtual Reality", the study was designed to research how effective interactivity can be to the human brain in VR compared to natural means like for example website learning or reading from books.

The project consisted of 2 different sections, originally designed to be 3 but time and resources didn't plan out. The first section of the game would mainly be designed to teach the player the basics of VR interaction and also slowly teach them a few symbols (more like a tutorial section). The second section was a shooting range where players were presented with the sound of a symbol and had to shoot the correct one amongst different symbols.